Shinobi Densetsu

Swords, Sorcery and Shuriken


News flash

Posted by KZR on March 17, 2012 at 9:15 AM

while i have quite a bit to blog about, i haven't found the time or state of mind to do it. There are several good news though.

  • Load and save system is set in basic operation, and will be one of the few things that will stay in progress until the game is finished.
  • player control is near-perfect with a wide variety of moves, including hand-to-hand combat.
  • enemies are bound to be smarter than ever thanks to new engine commands and functions.
  • the same new stuff is being used to build the base of a semi-realistic physics system, in active objects.
  • art assets are receiving a new graphical treatment, taking a common light source into account, causing a greater feeling of depth.
  • Improved combat with lots of possible move combos. damages tweaked to make more sense (swords do MUCH more damage), attacks tweaked, hitboxes replaced by masks.
  • Equipped weapon is now visible, but unfortunately there are no more to choose from at the time
  • Better overall linking of animations.
  • Realistic sound effects slowly replacing the old retro effects.

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